4/4/2021


Hello everyone! All of the main layouts of the level design is DONE! It has been a long moment since I have put out an update, but there are a few things that have been MONUMENTAL for a lone developer such as myself.

The first thing that has been done aside from the characters is transitioning between levels. There will be a trigger at the end of the level, and two black bars will fill the screen and when they regress, a new level emerges. I am so excited to really test out this certain mechanic with unique levels.

The other mechanic that is pretty big is the form of the hero's attack. I will be implementing a gun into the game, and currently it will be used primarily by the mouse. Some details need to be ironed out, however, the gun can be aimed fully by the mouse. One minor issue with the gun is that with the newer sprite, the gun is up and to the left of him when he jumps. I am sure that it can be weeded out, but it is puzzling me at the moment.

The title screen is still in development, as I have been busy with other projects at the moment. I will knock that out ASAP so I can see the big picture for my game and how it will be laid out.

That's all for now, see you next week! Stay safe, and remember: be good people!

Get The Journey

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